FANDOM


</td></tr>
Sora
Sora (KHIIFM) KHIIHD
Sora as he appears in Kingdom Hearts II.
Series Kingdom Hearts
First game Kingdom Hearts (2002)
Created by Tetsuya Nomura
Designed by Tetsuya Nomura
Voiced by (English) Haley Joel Osment
Luke Manriquez (as a child)
Voiced by (Japanese) Miyu Irino
Takuto Yoshinaga (as a child)
Fictional profile
Weapon Kingdom Key Keyblade
Home Destiny Islands
"I know the Keyblade didn't choose me, and I don't care. I'm proud to be a small part of something bigger the people it did choose. My friends. They are my power!

Sora (Japanese: ソラ?) is a fictional character and the protagonist of Square Enix's Kingdom Hearts video game series.[1] Introduced in the first Kingdom Hearts game in 2002, Sora is portrayed as a cheerful teenager who lives in the Destiny Islands and has been best friends with Riku and Kairi since childhood. When they plan to go on a journey to see other worlds, they are separated by creatures known as the Heartless. While fighting against them, Sora obtains a weapon called the Keyblade. Donald Duck and Goofy then recruit him in their journey across various worlds to aid King Mickey while Sora searches for his friends. Along the way, the trio protects the worlds they visit from various villains. In Kingdom Hearts II, Sora searches for Riku and fights against Organization XIII who, like Ansem the Wise from the original game, are attempting to seize Kingdom Hearts for their own. Sora has also made supporting appearances in other games from the series, and reprised his role in manga and light novel adaptations of the games.

Sora was originally designed by Kingdom Hearts series director and character designer Tetsuya Nomura during a discussion between Disney and Square about who should be the protagonist of the series. Wanting an original character, Nomura made various sketches of Sora until the design met the approval of Disney. Nomura came to regard Sora as his favorite character that he had designed, and pushed for the character to have a leading role in the Kingdom Hearts story in spite of the character's youth. Throughout the series, Sora has been voiced by Haley Joel Osment in the English version and Miyu Irino in the Japanese version. As a child, Sora was voiced by Takuto Yoshinaga and Luke Manriquez in Japanese and English, respectively. Sora's character has received generally positive critical response due to his warm personality and adventurous spirit. His personal and martial growth in the series also received praise, especially in his appearance in Kingdom Hearts II. Additionally, Sora has ranked high on various video game character popularity polls.

CharacteristicsEdit

Sora appears as a child with spiky brown-hair who, when first introduced, wears a red shirt, red pants, and a white and blue jacket covered by keychains. Upon traveling to certain worlds, Sora's appearance is altered by Donald Duck's magic to adapt to different environments; for example, he turns into a merman in underwater environments.[2] After undergoing significant growth in Kingdom Hearts II, Sora is given a new outfit given by Flora, Fauna, and Merryweather similar to the previous one but mostly black. When battling, Sora's outfit can change into other designs depending on the player's choices.[3] Sora's Keyblade's primary form is the Kingdom Key (キングダムチェーン Kingudamu Chēn?, Kingdom Chain), resembling a classic skeleton key approximately Template:Convert/LoffAoffDbSoff long, with a long, silver keychain extending from the hilt and a Mickey Mouse token on the end of the keychain. However, through the use of game items known as Keychains, the Kingdom Key can assume a variety of unique forms.[4] During Kingdom Hearts II, Sora dual-wields Keyblades, but their forms depend on the player's use of Keychains.[3]

Across the series, Sora is depicted as a cheerful teenager who cherishes his friendships and relies on them for his strength.[5] As a result, several of Sora's enemies use his friends as bait to use the Keyblade for their purposes.[6] Although Sora was not chosen by the Keyblade to be its owner and the protector of worlds, his actions throughout the series cause the Keyblade to choose him over its original choice, Riku.[7]

StoryEdit

Before Kingdom Hearts Birth by SleepEdit

After Ventus's heart is damaged by the creation of Vanitas, Master Xehanort brings the unconscious Ven to the Destiny Islands. Here, Sora's newly born heart encounters Ven in his Dive to the Heart. He offers to join hearts with Ven to prevent his heart from deteriorating any further until Ven's heart can heal on its own. This connection mends Ven's damaged Station, and as a side effect, it causes Vanitas's face to resemble Sora's.

Sora and Riku grow up together on the Destiny Islands as best friends and rivals. They are often seen around the islands battling with wooden swords, racing, and competing in any other way they can think of.

Kingdom Hearts Birth by SleepEdit

Sora and Riku 01 KHBBS

Sora and Riku are visited by Aqua, who tells Sora to always be there for Riku.

When Sora is four years old, he encounters Terra and Aqua, two Keyblade wielders, on separate occasions. He never speaks with Terra, but they see each other from a distance. Terra shows no interest in Sora because he is unable to sense his potential, and is instead attracted to Riku. When Aqua meets Sora and Riku, she senses that their friendship parallels that of Ventus and Terra, and she tells Sora to protect Riku if he ever falls into darkness. Sora, despite his confusion, agrees.

Where the Heart Goes 01 KHBBS

Sora invites Ventus's heart to stay with him while it heals.

Later on, Sora and Riku rest on a beach. When they prepare to go home, Sora suddenly feels sad. Riku tells him that maybe someone in another world is in pain and encourages him to reach out with his heart. Sora successfully calls to Ventus, whose heart has been lost after the destruction of Vanitas and the χ-blade. Ven's heart makes its way to Sora's Station in the Dive to the Heart, and Ven asks if it can stay with Sora while he sleeps. Sora, wanting to make Ven better, happily accepts, and Ven's heart merges with him.

Between Kingdom Hearts Birth by Sleep and Kingdom HeartsEdit

Sometime later, a young girl named Kairi arrives at the Destiny Islands from another world during a nighttime meteor shower. Not long after that night, Sora and Riku explore a small, hidden cave on their islands, in search of a "howling monster". They are disappointed to find only a featureless door in the "Secret Place", and they decide to someday leave the island and have real adventures. As they leave, they decide to go see "the new girl", and Riku, unbeknownst to Sora, looks back at the door to see the Keyhole of the Destiny Islands.

Sora and Riku befriend Kairi, and the three quickly become inseparable as they play together on the islands. During the next several years, they often wonder about what lies beyond their small world, prompted by the mystery of Kairi's forgotten home.

Kingdom HeartsEdit

Destiny Islands 03 KH

Sora, Riku, and Kairi take a moment's break from working on their raft to relax on the beach.

Several years later, Sora, Riku, and Kairi start building a raft, in the hopes of sailing to other worlds. Sometime during construction, Sora dozes off on the beach, and has an odd, prescient dream, in which a mysterious voice guides him through a dark realm where he fights strange monsters. Sora is awakened by Kairi, and he resumes helping with the preparations for their voyage. Over the next couple days, he searches the island for building materials and provisions, while taking the time to play-fight with his friends and compete with Riku. Riku repeatedly teases Sora over his relationship with Kairi, and tells him to share a paopu fruit with her. Sora enters the Secret Place while foraging, and draws himself giving a paopu fruit to Kairi on the wall. He suddenly encounters a shadowy figure who speaks of the world being consumed by darkness and taunts Sora about his ignorance of the outside world before disappearing.

That night, an severe storm hits the small island. Sora comes to check on the raft, and he finds a strange, dark force hovering overhead, and the islands overrun with Shadows. He finds Riku, who simply tells him that the door has been opened to the outside world and that he is not afraid of the darkness beyond it. As Sora tries to reach towards Riku, the two begin sinking into darkness. However, before Sora is swallowed by darkness, he receives the Kingdom Key, which dispels the darkness around him. He uses it to fight his way to the Secret Place, where he finds Kairi in a daze. Before he can get to her, the mysterious door bursts open with a blast of dark wind. Kairi disappears and Sora is blown outside, where he faces a Darkside on the rapidly disintegrating island. The two are swept away into the darkness.

All for One, One for All 03 KHHD

Sora accepts Donald and Goofy's invitation to travel the World with them, and they set off in search of their friends.

Sora falls through a Corridor of Darkness into Traverse Town, where he finds more Heartless before meeting Leon and Yuffie, who explain the nature of the Keyblade, the Heartless, and Ansem to him. When they are attacked by Heartless, Sora is forced to part with Leon and Yuffie. He makes his way to the town's Third District where he meets Donald Duck and Goofy, and the three of them take down a swarm of Heartless and the Guard Armor. After introductions, Donald and Goofy ask Sora to come with them to other worlds, as per King Mickey's request, and Sora agrees, hoping to find Riku and Kairi.

After traveling to numerous worlds, they find Riku on a return trip to Traverse Town. Sora discovers that Riku is also searching for Kairi. Riku shows a surprising affinity for the Keyblade, taking it from Sora right from under his nose, before returning it at will. Sora and Donald argue about whether Riku can travel with them, but Riku disappears. Satisfied with the knowledge that Riku is fine, Sora resumes his quest to find Kairi, unaware that Riku is slowly being turned against him by Maleficent.

Neverland 02 KH

Sora is startled when Riku transforms a Heartless to look like him, and sends it after him.

As his journey continues, Sora makes many new friends throughout many worlds, and he becomes much closer to Donald and Goofy as well. He also repeatedly crosses paths with an increasingly hostile Riku, and in Neverland, Riku finally turns on Sora, revealing that he has been given the power of darkness and has found Kairi, before summoning AntiSora and throwing Sora into the hold of Captain Hook's ship.

Sora, undeterred, continues on to Hollow Bastion, where he encounters Riku once again. Riku reveals that he is the true master of Sora's Keyblade, taking it for his own. Donald and Goofy reluctantly follow Riku, as per King Mickey's instructions, and Sora is left alone with the Beast, armed with only a Wooden Sword. The two make their way into the Entrance Hall of the castle, where they are temporarily separated. Riku confronts Sora again, accompanied by Donald and Goofy. When Sora refuses to back down, Donald and Goofy step in to defend him from Riku's attacks. With his heart strengthened by his bonds of friendship, Sora reclaims the Keyblade, and the three defeat Riku, who retreats. Continuing through the hordes of Heartless infesting the castle, they make their way to the Chapel, where they fight and defeat Maleficent.

Sora&#039;s Sacrifice 02 KH

In order to free Kairi's heart from within himself, Sora releases his heart with the Keyblade of People's Hearts, becoming a Heartless in the process.

When they reach the Grand Hall, they find Kairi's supine body. Riku, now possessed by Ansem, reveals that Kairi has lost her heart, and that it is inside Sora. Ansem attempts to extract Kairi's heart from Sora with the Keyblade of heart, in order to complete the final Keyhole. Sora fights back and defeats Ansem, but in order to save Kairi, Sora stabs himself in the chest with Ansem's Keyblade, freeing Kairi's heart and turning Sora into a Heartless. While in his Heartless state, Sora follows Donald, Goofy, and Kairi as they leave the castle. Kairi is somehow able to recognize him and restore him to his body. The group flee the growing flood of Heartless and retreat to Traverse Town, where Sora prepares to return to Hollow Bastion and free Riku from Ansem. Kairi gives Sora her Lucky Charm, and tells him that she will be with him wherever he goes.

Sora returns to Hollow Bastion and successfully seals the final Keyhole. He is then reunited with Leon, Yuffie, and Aerith, who tell him that Hollow Bastion was their previous home. The newly revived Princesses of Heart tell Sora that Ansem has departed for another world. Sora and company track Ansem to the End of the World, a Heartless world made of the remnants of all the worlds destroyed by the darkness. Sora, Donald, and Goofy find Ansem on the remains of Destiny Islands, where they fight with him. Their battle brings them to the endless abyss just outside the Door to Kingdom Hearts, where they finally defeat Ansem and his World of Chaos. In desperation, Ansem tries to open Kingdom Hearts, but as Sora realizes that beyond the door is light, that light bursts out and seemingly destroys Ansem.

Ending 03 KH

Sora promises Kairi he will come back to her, before she is pulled away to the restored Destiny Islands.

Sora, Donald, and Goofy attempt to close the door before the Heartless can come through from the Realm of Darkness, and they are helped from the other side of the door by a freed Riku, as well as King Mickey, who holds back the Heartless. As the door closes, Riku asks Sora to take care of Kairi, and Sora and Mickey use their Keyblades to seal the Door to Darkness, leaving Riku and Mickey on the other side.

As the End of the World breaks apart, Sora finds Kairi and promises to return to her before they are separated once again, with Kairi returning to Destiny Islands. Sora, Donald, and Goofy end up on a path in a grassy field, thinking about how to find Riku and Mickey, when Pluto appears with a letter from Mickey, and they follow him into the distance with renewed hope.

Kingdom Hearts: Chain of MemoriesEdit

Promise of a Reunion 02 KHHD

Sora and company are led to the mysterious Castle Oblivion, where they get a premonition that they will find their missing friends.

After following Pluto all day, Sora, Donald, and Goofy set camp on the path. During the night, Sora wakes up and follows the path to a crossroads. A mysterious man in a hooded black coat appears and tells him, "Along the road ahead lies something you need. However in order to claim it you must lose something that is dear to you". The man disappears down a path, and Sora, followed by Donald and Goofy, follows the path to Castle Oblivion. When they suddenly get the feeling that their missing friends are inside the castle, they enter, and the stranger reappears to introduce them to the castle's strange mechanics.

The three travel from floor to floor, exploring memory-based facsimiles of worlds they have visited in the past, and learning lessons about memory from their residents. They eventually discover that their memories are disappearing as they continue, along with the contents of Jiminy's Journal. They also encounter other members of the mysterious Organization XIII, who taunt and coax Sora along the way. Gradually, Sora begins to remember a girl he once knew on the Destiny Islands, Naminé. As his memories paradoxically become stronger, and upon discovering from Larxene that Naminé is being held in the castle, Sora becomes determined to find her.

After Sora clears the seventh floor of Castle Oblivion, he encounters Riku, who declares that he will be the one to rescue Naminé and that she doesn't want to see Sora. The two fight multiple times in the castle's halls, with increasing ferocity. As Sora's memories of Naminé become stronger, and as his memories of Kairi fade away, Sora becomes obsessed with finding Naminé. Vexen, hoping to undermine Marluxia's plans, warns Sora not to blindly trust his memory, after luring him into a memory-based Twilight Town; however, before Vexen can tell Sora about the memories from "the other side of [his] heart" and the existence of Roxas, he is eliminated by Axel.

Riku appears before Sora again, as he leaves the eleventh floor. They discover that they both have exactly the same memories of Naminé, as well as identical charms, supposedly given by Naminé. Riku angrily fights Sora, calling his charm fake, and runs off after being defeated. Sora becomes even more fixated on finding Naminé, and Donald and Goofy worriedly warn Sora to be careful. Sora runs off in a fury and enters the next memory-world, Destiny Islands, alone. After defeating the Darkside, Sora finally meets Naminé, who has escaped Marluxia's custody at Axel's prompting. Naminé tries to remind Sora of Kairi, but Riku interrupts, challenging Sora again for the right to protect Naminé. In order to stop Riku, Naminé breaks the memories in his heart. Larxene arrives, and she reveals that Riku is a replica created by Vexen and that Naminé has been manipulating both his and Sora's memories as part of Marluxia's plot to take control of the Organization by controlling Sora. When Larxene attacks, Donald and Goofy arrive to support Sora, who manages to eliminate her.

Naminé explains how she manipulated everyone's memories at Marluxia's command, but Sora forgives her, stating that his feelings are real, even if his memories aren't. Sora, Donald, and Goofy head for the thirteenth floor to face Marluxia, so that Naminé can restore their memories, while Naminé stays behind with the Riku Replica. Upon entering the thirteenth floor, the three promise to stick together, even if they lose the rest of their memories. They eventually come across a battle between Axel and Marluxia, arriving in time to see Axel preparing to attack Marluxia through his shield, Naminé. Sora challenges Axel, after saying that Marluxia will be next. Marluxia escapes during the battle, as does Axel upon his defeat.

Sora, Donald, and Goofy track down Marluxia, who commands Naminé to erase Sora's memory and destroy his heart. Naminé refuses, but Sora tells her to do so in order to protect herself. The Riku Replica arrives, having come to his senses, and he separates Naminé from Marluxia while Sora takes him on. Although Sora wins, Marluxia reveals that he was fighting a decoy. Sora leaves Naminé in the Riku Replica's protection while he, Donald, and Goofy enter Marluxia's room to face him. After a grueling battle, Marluxia is destroyed, and Sora locks the door to the room. The Riku Replica leaves, and Naminé has Sora, Donald, and Goofy enter Memory Pods so that they can sleep while she reassembles their memories. Although the process will cause them to forget Naminé, Sora promises that the memory of her will stay in his heart and that he'll find her again. Right before he goes to sleep, Naminé tells Sora to focus on remembering Kairi, as the memory of her will illuminate his other memories, which are lost in shadow.

In the meantime, the real Riku, who has appeared in the lowest basement of Castle Oblivion and made his way up to the second basement, meets Naminé, who brings him to where Sora's Memory Pod is. Riku refuses her offer to seal his darkness inside his heart, saying jokingly that he can't tell off Sora for sleeping if he himself is asleep. He leaves, telling Naminé to take care of Sora.

Kingdom Hearts 358/2 DaysEdit

Snarl of Memories 02 KHD

Xion, having absorbed many of Sora's lost memories, takes his appearance during a nightmare.

Several weeks after Sora goes to sleep, Naminé and DiZ move the Memory Pods to Twilight Town's Old Mansion, making it their base of operations. During the course of restoring Sora's memories, Naminé discovers that some memories are not returning. She realizes that the cause is the existence of Roxas, Sora's Nobody, and Xion, a replica of Roxas created by Organization XIII. Xion, designed to become a duplicate of Sora, absorbs Sora's memories through Roxas, which causes her to dream, to collapse during missions, and, eventually, to take Sora's form. Eventually, the flow of memories slows to a stop, even after Xion is defeated and absorbed by Roxas. In response, DiZ sends Riku to capture Roxas, with the intention of merging him with Sora.

Kingdom Hearts IIEdit

A scattered dream that's like a far-off memory. A far-off memory that's like a scattered dream. I want to line the pieces up... yours and mine.
—Sora in the beginning of Kingdom Hearts II
An Awakening Voice 01 KHII

Sora, Donald, and Goofy awaken in the Old Mansion after sleeping for almost a year.

During Roxas's six days in the Simulated Twilight Town, Sora's restoration picks up dramatically, causing Roxas to dream every night and to black out randomly during the day. Late in the first day, Sora subconsciously reaches out to Roxas, and on the fourth day, he speaks to Kairi when Roxas accidentally connects with her. Roxas finally sees Sora on the sixth day, when he finds the Memory Pods in the Mansion's basement.

After sleeping for most of a year, Sora, Donald, and Goofy awaken in the basement of the Old Mansion with their memories from before Castle Oblivion restored. They leave and explore Twilight Town, with Sora feeling a strange familiarity with the town. They meet Hayner, Pence, and Olette, who claim to have seen Mickey near the Train Station. They are ambushed at the station by Dusks, but they are saved by Mickey, who dispatches the creatures and directs them to board a specific train. Hayner, Pence, and Olette arrive to see Sora off, and Sora is briefly overcome by emotion.

Master Yen Sid 01 KHII

Sora meets Yen Sid, who describes the situation of the worlds, including the still-present Heartless, as well as the Nobodies and Organization XIII.

The train takes them to the Mysterious Tower, where they encounter Pete, who has been working under Maleficent. After defeating Pete's squad of Heartless, they ascend the tower to meet the sorcerer Yen Sid. Yen Sid fills the trio in on the current state of the worlds, as well as introducing them to the Nobodies and Organization XIII. Afterwards, Flora, Fauna, and Merryweather provide Sora with new clothes containing new powers, and Yen Sid sends them on their way in the Gummi Ship.

Their first stop is Hollow Bastion, currently being reconstructed by the Hollow Bastion Restoration Committee, made up of Leon and company. Organization XIII sets a group of Nobodies on the town, but Sora and Leon drive off the attackers. The members of the Organization appear briefly to confront Sora before leaving, except for Xigbar, who hangs back to comment cryptically about Sora's similarity to Ventus before exiting. Shortly after, the Keyblade opens the path to the next world, and Sora and company head out. They visit a number of worlds, defeating the Heartless unleashed upon them by the Organization and Pete, as well as meeting old and new friends.

Nice to Meet You Queen Minnie 01 (KHIIFM) KHIIHD

Sora, Donald and Goofy at Disney Castle.

Sora, Donald, and Goofy are summoned to Disney Castle which is under attack by the resurrected Maleficent, who has sent Pete into the past to destroy the castle's Cornerstone of Light, which protects it from darkness. With Merlin's help, Sora ventures into the past and manages to stop Pete, saving Disney Castle from being taken over by Maleficent.

On a return trip to Twilight Town, they fight off a horde of Nobodies led by Saïx. Saïx expresses concern for Sora's safety, informing him that his fellow member, Axel, intends to turn him into a Heartless, and warning him not to be reckless, lest he end up like Riku. After Saïx leaves, Hayner, Pence, and Olette find Sora and tell him about Kairi appearing in Twilight Town before being taken away by Axel. Sora leaves for the next world, resolving to find Kairi and Riku.

After visiting several worlds, Sora returns to Hollow Bastion to find even more Heartless and Nobodies running rampant. He, Donald, and Goofy head to Ansem's study, where Leon has discovered the computer of Ansem the Wise. When Sora and Donald are careless with the terminal, the Master Control Program digitizes the trio and sends them into Space Paranoids, where they meet Tron. Tron helps Sora, Donald, and Goofy open a path back to the outside, and with the help of King Mickey, who has come to Ansem's study, they help Tron access Ansem's dataspace, the DTD. Along the way, they thwart the efforts of the MCP to hijack the dataspace and destroy Hollow Bastion, taking out the Hostile Program in the process. After exiting the system, Sora, Donald, and Goofy speak with Mickey, who reveals to them that the "Ansem" they defeated was a Heartless who had been impersonating Ansem the Wise, and that his Nobody counterpart heads Organization XIII.

The One Who Rules Over Organization XIII 01 (KHIIFM) KHIIHD

Sora, Mickey, Donald and Goofy at the Great Maw.

Organization XIII sets off a massive invasion of Hollow Bastion, and the residents start taking on waves of Heartless and Nobodies. Sora, Donald, and Goofy enter the battle, against King Mickey's orders, and they fight and defeat Organization member Demyx. However, while defending Mickey, Goofy is struck by a boulder sent flying by a Heartless, and he appears to have been killed. Enraged, the group forges on without him, fighting through swarms of Heartless, but Goofy soon comes to and rejoins them. After taking on a massive army of Heartless, Sora confronts the Organization's leader, Xemnas, who Mickey realizes is the Nobody of Ansem's apprentice, Xehanort. Xemnas retreats, with Mickey right behind, and Axel appears before Sora, and he reveals that Xemnas's plan is for Sora to release hearts by defeating Heartless. Before he can say more, he is interrupted by Saïx and flees. Saïx informs Sora that he has custody of Kairi and that the goal of the Organization is the formation of Kingdom Hearts. Sora is overwhelmed by despair, but Maleficent's intervention allows Sora, Donald, and Goofy to escape. Sora then resumes his quest, determined to find Riku and Kairi and stop Xemnas once and for all.

The Words I Wanted to Say 01 (KHIIFM) KHIIHD

Sora and Axel battling alongside each other.

The trio resume their travels across the worlds, hoping to find a way to Organization XIII's headquarters, and despite Sora's worries about using the Keyblade, they continue taking out the Heartless and Nobodies the Organization has released into the worlds. They also counter a number of Organization members' plots, eliminating Xaldin along the way. Eventually, they return to Twilight Town, where they find Hayner, Pence, and Olette at the Old Mansion, looking for clues leading to an alternate Twilight Town. They are ambushed by Nobodies, but Mickey arrives to assist. They enter the mansion and use the basement computer to enter the simulated Twilight Town's mansion, where they find a passageway. They are ambushed within by a horde of Nobodies, but Axel arrives to help, and he sacrifices himself to wipe out the enemies. As he lays fading away, Axel apologizes for kidnapping Kairi and opens a portal to the Organization's world, The World That Never Was.

While Roxas Was Sleeping 01 KHII

Sora is confronted by Roxas in the depths of his heart.

While traveling through the Dark City, Sora is confronted by Roxas, who transports them to his Station of Awakening. Roxas attacks Sora relentlessly, at one point asking why the Keyblade chose Sora, but Sora gets the upper hand and defeats Roxas, returning to the real world to rejoin Donald, Goofy, and Mickey. They make their way to the Organization's castle, where Kingdom Hearts is nearly complete. Sora makes his way through the castle with Donald and Goofy while Mickey goes ahead. Saïx corners the three in the Hall of Empty Melodies and sets a massive swarm of Heartless on them, but the battle is joined on the upper level by Kairi, who was freed by Naminé, and Riku, in the form of Xehanort's Heartless, while Maleficent and Pete take the opportunity to infiltrate the castle. While Mickey reunites with DiZ, really Ansem the Wise, Xigbar takes out the remaining Heartless and challenges Sora, while calling him by Roxas's name and cryptically comparing him to his predecessors. Sora, Donald, and Goofy defeat him and work their way to the upper level, where Sora is reunited with his friends. Together, the group continue onward, and Sora encounters and destroys Luxord and Saïx. They then reach Mickey and Ansem, who tries and fails to seal Kingdom Hearts by encoding it as data. The encoder explodes, severely damaging Kingdom Hearts, restoring Riku to his true form, and apparently killing Ansem. The damage to Kingdom Hearts causes an endless wave of Heartless to spawn, but Maleficent and Pete hold them off while everyone heads for Xemnas.

Ending 03 KHII

Sora, Donald, and Goofy reunite on the Destiny Islands after the battle against Xemnas.

At the Alter of Naught, at the top of the castle, the group confronts Xemnas as he contemplates the broken Kingdom Hearts. Sora fights Xemnas one on one in Memory's Contortion, and defeats him. Xemnas then merges with the remains of Kingdom Hearts, transforming the interior into a facsimile of the World that Never Was. Sora and company pursue him and manage to defeat him and his draconian fortress. While Xemnas apparently fades back into darkness, Roxas and Naminé appear before Sora and Kairi before merging with them. While everyone starts leaving through Naminé's Corridor of Darkness, the portal suddenly closes, stranding Sora and Riku. Xemnas reappears, but after a series of grueling battles, they finally destroy him.

Sora and Riku wander until they reach the Dark Margin, where Sora reads a bottled letter from Kairi that has washed onto the shore. The Door to Light appears before them and sends them back to the Destiny Islands, where they are reunited with Kairi, Donald, Goofy, and Mickey. Sora happily returns Kairi's Lucky Charm to her.

Kingdom Hearts codedEdit

Sora, you are who you are because of those people, but they're hurting, and you're the only one who can end their sadness. They need you.
—Mickey to Sora about Terra, Aqua and Ven
Main article: Data-Sora
Opening 01 KHREC

Although the record of Sora's first journey hasn't reappeared in Jiminy's Journal, a new message appears.

Mickey digitizes Jiminy's Journal in order to find the source of a mysterious message, and creates a Sora made of data in order to rid the journal of countless bugs. Eventually, Data-Sora and Mickey find a data version of Naminé, who reveals that she was responsible and the message is for the real Sora, who as the "Key that Connects Everything", must venture out on another quest to find and rescue those connected to his heart who are suffering, namely the real Naminé, Roxas, Xion, Axel, Terra, Aqua and Ventus. Mickey sends Sora a bottled letter to inform him.

Soon after, Sora is walking around in the Secret Place. He smiles while looking at all the pictures he and Kairi had drawn over the years. He glances down at the picture of Kairi and himself, and sees that Kairi drew the other half of a Paopu Fruit, and smiles to himself, mimicking Kairi's actions from a year ago. Outside of the cave, Sora asks Riku what he thinks the door to light was. Riku replies that it was Sora's heart; "It's always closer than you think". Kairi runs up to them breathlessly with Mickey's bottled letter, which Sora reads with Riku and Kairi. Kingdom Hearts II

Blank PointsEdit

Blank Points 04 KHBBS

After reading the King's letter, Sora prepares for his new journey, to save those connected to him.

I am who I am... because of them.
—Sora about Terra, Aqua and Ven.

Having read Mickey's letter, Sora decides to venture out to find Terra, Aqua and Ventus. Kairi loans him her Wayfinder once again.

Kingdom Hearts 3D: Dream Drop DistanceEdit

In response to the imminent return of Master Xehanort, Sora and Riku are summoned to the Mysterious Tower in order to take the Mark of Mastery exam and become Keyblade Masters. Despite having the enormity of Master Xehanort explained to him, Sora initially objects, convinced that he can already defeat Master Xehanort, but when Riku agrees to the exam as a way of proving that he has overcome his darkness, Sora also agrees. Yen Sid sets the pair the task of entering the Sleeping Worlds and awakening seven worlds which were left submerged in sleep following Ansem's defeat.

Sora and Riku's journey begins on Destiny Islands, on the day it sunk into the Realm of Sleep, but they soon move on and Sora finds himself in Traverse Town, where he discovers his new attire and abilities. After meeting up with Neku Sakuraba and his circle of friends, who tutor him, Sora leaves on his new journey, venturing across more sleeping worlds, meeting new friends, and battling new villains. However, several times along the way, Sora comes into contact with a mysterious young man with ties to Master Xehanort, who is accompanied by figures like Ansem and Xemnas, whom Sora believed to have been defeated long ago.

My Friends Are My Power! 02 KH3D

Bolstered by the support of his friends and allies, Sora stands up to Xigbar and Xemnas in the depths of his dreams.

After Sora seals all seven keyholes in the Dreaming Realm, he finds himself in The World That Never Was instead of the Realm of Light, and he is confronted by Xigbar, who explains that he and his companions had been engineering Sora's arrival in their domain from the start. Placed within a dream version of the Dark City, Sora speaks with the mysterious young man, who reveals that he is actually the younger self of Master Xehanort, who was paid a visit long ago by the disembodied Ansem, via time travel. Ansem had then sent Young Xehanort through time to gather many different incarnations of Xehanort while arranging Sora's journey. As he travels through the dream city, Sora encounters illusions of Naminé, Xion, Roxas, Riku, Kairi, Terra, Aqua, and Ventus along the way, occasionally hearing Riku's voice encouraging him not to fall for the illusions and stay awake. Eventually, Sora approaches the castle and encounters both Xemnas and Xigbar, who explain that the true purpose of Organization XIII was to create thirteen vessels to harbor the essence of Master Xehanort, and their intended thirteenth vessel is Sora himself. Sora refuses to allow it, and, spurred on by the thoughts of those connected to him, he fights and defeats Xemnas. However, Sora's heart is badly weakened, and he falls into a deep sleep, while Young Xehanort takes him to the Castle That Never Was. As he drops into the darkness, Ventus's heart envelops him in Ven's Keyblade Armor.

Armor Clad in Darkness 01 KH3D

Despite the protection of Ventus's Keyblade Armor, Sora is trapped and possessed by darkness.

Riku tracks Sora to the castle and only barely manages to save Sora from the newly-revived Master Xehanort, with help from Mickey, Donald, Goofy, and Lea. Sora, still comatose, is brought back to the Mysterious Tower, where Yen Sid tells Riku he now has the power to wake Sora up. Riku dives into Sora's Dive to the Heart, where he captures the fragments of Sora's shattered heart and battles Sora in Ventus's armor, which has been possessed by a Nightmare. Riku defeats the Nightmare, then meets projections of Roxas, Ventus, and Xion, deep inside Sora's heart. A projection of Ansem the Wise informs Riku that Sora has awakened and tells him about the data he hid inside Sora, and about Sora's power to connect with people's hearts. Riku returns to the real world and reunites with Sora.

With the exam at an end, Yen Sid names Riku as a Keyblade Master, and, despite having failed, Sora congratulates Riku. Shortly afterwards, Sora leaves on a new journey, traveling to the sleeping Traverse Town, where he is reunited with the Spirit Dream Eaters.

DesignEdit

Main article: Form:Sora

Sora is a young teenage boy with spiky brown hair (although in Kingdom Hearts II his hair does change from a dark brown to a more caramel color), blue eyes, tanned skin, and lanky build. Sora's general appearance does not change that much throughout the series, but he does grow taller, gained a slightly different hair style, tanner skin, a slightly deeper voice, and more matured looks. Sora goes through many costume changes throughout the series. In Kingdom Hearts Birth by Sleep and certain scenes in Kingdom Hearts, a younger version of Sora appears. As a child, Sora's hair was lighter than it was in Kingdom Hearts, more closely resembling his hair color in Kingdom Hearts II, and it was not as spiky.

Sora's name is Japanese for "Sky" ( Sora?).

PersonalityEdit

Sora has a brave and heroic personality, meaning he will willingly risk his life even for people he barely knows. He is extremely loyal to his friends, and has been shown to be extremely forgiving to Riku (even forgiving Riku for the times he has attacked him), as well as highly protective of Kairi. Sora is an eternal optimist, always looking on the bright side of the situation at hand. Although he can be simple-minded at times, he has a strong sense of justice. Sora has matured over a year's time, shown on the multiple opportunities when he takes charge of his group.

Sora has a remarkable capacity to forgive, even to his sworn enemies; when Maleficent loses control of the Heartless to Organization XIII and is overwhelmed by Dusks in order to allow Sora's group to escape, Sora is clearly concerned for her and is only stopped from helping her by being restrained by Donald. Another prominent example is when he forgives Naminé for rewriting the majority of his memories, despite the severity of her doings. On the other hand, Sora shows little tolerance for cowardice and selfishness, criticizing both Hades and Iago, though ultimately forgiving the latter when he proved genuinely sorry for his actions.

A Connecting Dream 01 (KHIIFM) KHHDII

Sora, Riku, and Kairi spend their free time gazing out over the ocean from the shores of their island.

In Kingdom Hearts, he puts Riku and Kairi above all else; when telling Tarzan which friends he is missing, he starts to mention Donald and Goofy, but stops himself and instead says he is looking for Kairi and Riku. However, he and Donald at first appear to be genuinely happy to see each other after they reunite at Jane Porter's campsite before turning their backs on each other, proving once more his capacity to forgive. In Kingdom Hearts II, he puts all four of them on an equal level. A prominent example of this is when Goofy is apparently fatally injured after getting hit in the head by a rock during the Battle of Hollow Bastion; Sora is clearly traumatized by Goofy's apparent death, refusing to believe it. He highly cherishes his friends, and believes that as long he has them by his side, there's nothing he can't do. Even knowing the Keyblade didn't truly choose him, he has confidently declared that his friends are his power.

Sora possesses a rather strong competitive streak, as he often competes with Riku over numerous things, mostly for Kairi's affection and attention. Also, when he asks to fight Hercules alone in the Hercules Cup, Donald calls him a show-off, and Goofy says in Chain of Memories, "Whenever there's a contest, you're always rarin' to sign up". Sora also appears to have confidence in his abilities to the point of slight arrogance; in Dream Drop Distance, Sora initially objects to taking the Mark of Mastery exam under Yen Sid, claiming that he is already unbeatable even after the threat of Master Xehanort has been explained to him. It is only after Master Xehanort damages Sora's heart and almost turns him into a vessel for his own heart when Sora realizes his shortcomings when compared to a Keyblade Master, and humbly accepts his failure of the exam, even after Riku saves him and becomes a Master himself.

Though he is far from stupid, Sora has often been seen to be highly gullible and oblivious to what should be obvious. For example, he fell for Mulan's attempt at passing for a man, to which Mushu stated that Sora "could fall for anything". However, he doesn't let his enemies fool him as easily. An example would be when he didn't fall for Xemnas's attempt to play on Sora's sympathetic side, which was far more convincing than Mulan's attempt to appear as a man. Sora is often quick to anger whenever he's confused, and is quite childish at times. He is also quite impulsive, as he tends to jump into things without thinking them through beforehand.

On occasion in Kingdom Hearts II, Sora often unintentionally shows somewhat of a disrespect towards people of higher authority than himself upon meeting them. For example, when meeting Yen Sid, Donald and Goofy respectfully bow to him, while Sora greets him by simply saying, "Hey there!". Goofy is clearly shocked by this, and Donald shouts at him to show some respect. When meeting Queen Minnie, Sora simply asks, "Where's the King?". This leads to Donald grabbing him by the ear and asking Minnie to excuse him. When Sora and King Mickey were disputing about Ansem's identity, Sora, thinking that he has forgotten who Ansem is, drags King Mickey by the arm in order to show him the portrait of Xehanort in Ansem's study. However, when meeting Princess Jasmine again in Kingdom Hearts II, he actually does bow to her, along with Donald and Goofy. He, Donald, and Goofy also bow in respect to Simba as the new king during their second visit to the Pride Lands.

Though it has yet to be confirmed, it has been hinted that Sora harbors romantic feelings for Kairi, and vice versa. This is first shown when Riku teases him by threatening to share a paopu fruit with Kairi if Sora does not, which obviously makes Sora uncomfortable. Even so, he draws himself giving Kairi a paopu fruit on the wall of the Secret Place. Throughout the series Sora's affection is hinted numerous times, notably when Sora sees other couples such as Jack Skellington and Sally dancing, Will Turner and Elizabeth Swann, and even Mulan and Li Shang, with Donald and Goofy pointing it out. Saïx even refers to Kairi as "the fire that feeds Sora's anger", while Naminé refers to her as Sora's light, Xion resembles Kairi due to Sora's strong feelings for her, and Roxas refers to her as "the girl [Sora] likes". When Kairi is apparently saved by Ansem, Sora's feelings for Kairi have become so strong that he is willing to forgive Ansem for all his past wrongdoings, unaware that it is a disguised Riku. At the end of Kingdom Hearts: Birth by Sleep, Sora visibly has difficulty explaining to Kairi that he has to leave to find Terra, Aqua and Ven. The manga adaptions of the series show Sora's bashfulness as well. For example, in the Chain of Memories manga, Jiminy asked him if he "promised his girlfriend" that he'd return home and Sora immediately said Kairi wasn't his girlfriend.

AbilitiesEdit

KeybladeEdit

Sora gained the ability to wield the Keyblade when he reached out and accepted Ventus's heart. During the Heartless invasion of the Destiny Islands, Sora receives the Keyblade intended for Riku, Terra's successor, after Riku falls into darkness. Although Riku takes the Keyblade from him in Hollow Bastion, the strength of Sora's heart allows him to reclaim the Keyblade, permanently.

The default form of Sora's Keyblade is the Kingdom Key, which uses a Hidden Mickey as its token.

Sora is capable of wielding two Keyblades at one time, through the Synch Blade ability, due to his possessing Ventus's heart within his own.[8] While using Drive Forms, he can summon the second Keyblade himself, but he can also wield someone else's Keyblade, such as when Riku lends Sora his Way to the Dawn during their final battle with Xemnas. During his fight with Roxas, Sora can steal Roxas's Keyblades and use them telekinetically, in conjunction with his own Keyblade.

MagicEdit

Sora is also very skilled in various basic magic spells (such as Fire, Blizzard, or Thunder), even more so after training with Merlin. These spells allow him to weaken Heartless that are more vulnerable to certain elements. He can also use Cure to heal himself and his allies from injuries as well as restore HP and revive a fallen party member. In Kingdom Hearts II, his basic combo is much stronger and he gains the Drive Form ability after obtaining new clothes, which give him more mastery over his strengths, speed, magic, and Keyblade. In addition to the abilities that each form grants him, Sora's speed and strength stats are also increased.

In Kingdom Hearts II, he learns to use Limits with party members to form a strong, special type of attack.

With a Summon Gem, card or charm in hand, Sora gains the ability to summon specific characters by calling out to them with his heart, at the temporary sacrifice of his party members, to aid him in combat. Each character has a unique set of skills and powers that prove useful to Sora in his quests. He first gains the ability to Summon in Kingdom Hearts when he is handed the Earthshine gem by Leon, and brings it to the Fairy Godmother, who allows Simba to appear in spirit form at Sora's call and fight beside him; throughout his quest, he finds and restores three further Summon Gems, and can even summon two other characters directly from other worlds, those being Tinker Bell and Genie. He loses all of the Summon Gems when the worlds are restored. In Kingdom Hearts: Chain of Memories, he Summons allies through Cards based on his memories of each character. In this game, he can use all his previous summons, with the addition of Cloud. In Kingdom Hearts II, Merlin gives Sora a Summon Charm, being for Chicken Little, that allows him to call on certain characters from other worlds to aid him in battle. He acquires three further Summon Charms as he traverses the worlds, including those of Genie and Peter Pan.

In Kingdom Hearts 358/2 Days, Sora's Limit Break is Ragnarok, which causes Sora to shoot bursts of projectiles from his Keyblade. This attack was first introduced as one of four special abilities that he could perform in the first Kingdom Hearts game.

Fighting styleEdit

Originally lacking any formal training, Sora relies on a style developed from his play-fighting days, in which he rests his Keyblade pointing away from him towards his right side and attacks with sweeping, two-handed strikes, similar to a club, to beat his foes into submission. This style is also mimicked by Roxas and Xion. His style has been describedTemplate:Fact as lacking a trained finesse, which has led some unwary opponents to mock his skill. However, his offensive nature and raw determination make him an unstoppable powerhouse, and with the addition of a basic repertoire of techniques and spells, few are able to fight on his level. As he develops as a Keyblade wielder, he becomes faster and more experienced in using the environment and his enemy's momentum to unleash more powerful techniques, in the form of Reaction Commands and Flowmotion. He also begins to incorporate his spells into his sword techniques, usually favoring light-based magic, to create a plethora of commands that attack on both a physical and magical level.

MiscellaneousEdit

Early on, Sora is nearly helpless without his Keyblade; even Shadow Heartless take a multitude of hits to be destroyed with just his Wooden Sword. Despite this, he is eventually able to defeat enemies without the Keyblade while in Anti Form or while using Flowmotion or spells.

Outside of battle, Sora is shown to be have some talent for music, as he is frequently paired up in Sebastian's musical numbers with Ariel, who is renowned in Atlantica for her singing voice.

On many occasions, Sora demonstrates physical abilities that could be considered superhuman. In the Deep Jungle, he shows great durability when he falls a great distance and crashes headfirst through the roof of the treehouse, emerging alive and uninjured, but slightly dazed. Similarly, when Sabor slashes him with his claws and knocks him back into a wall, he quickly gets up and fights back. Sora can either glide or actually fly, the latter of which occurs only in Neverland, after Sora returns to the ship's deck, certain parts of End of the World, during the final battle with Ansem, and the fights with Xemnas. He is capable of leaping incredible distances, such as jumping up to the ceiling of the ballroom in Beast's Castle and between buildings and Xemnas's two cannons in the final battle with him in Kingdom Hearts II. Sora is able to cut through solid concrete and other durable forms of matter, even whole buildings. He is also strong enough to spin and throw Jafar in his gargantuan Genie form by grabbing him by the tail. He can teleport when he uses the "Warp Snipe" Reaction Command, the Teleport Sleight, or Final Form's Final Arts.

Sora's memories seem to bind every character in the story, connecting them to himself in some way. Ansem the Wise, after the plans he set up for the boy while in sleep go awry, theorized that Sora's selflessness and ability to connect with others' hearts may have been the reason how he returned to his human form after being turned into a Heartless without needing to destroy Roxas prior. Furthermore, Ansem believed that Sora may also have the power to bring back those that have been lost or no longer exist.

Concept and creationEdit

Sora Concept KH1

Concept artwork of Sora by Tetsuya Nomura

Sora was designed by Tetsuya Nomura as the protagonist of Kingdom Hearts. However, he was not originally slated to be the protagonist as Disney wanted Donald Duck to be the protagonist of the game while Square wanted to have Mickey Mouse as the protagonist. Nomura wanted neither as the protagonist of the game and went on to design his own protagonist with the concepts of the Disney characters in mind which resulted in the creation of Sora. Sora originally wielded a weapon resembling a chainsaw; however, the weapon was not well received by Disney which led Nomura to redesign the weapon into a Keyblade. Sora's original outfit in Kingdom Hearts was also designed with Mickey Mouse in mind with Mickey Mouse's trademark white gloves, red shorts and giant yellow shoes due to Square's original preference to have Mickey as the main character of the game.[9] The tail was removed as the staff found his design to be similar to the one of the Final Fantasy IX protagonist Zidane Tribal who also had a tail. After a talk with the Disney staff, the design was further reworked, and Nomura finished it after a night's work.[10]

One of the main concepts of Sora's character in the series is that, according to Nomura, he is a normal boy instead of a supernatural being even though he is deeply connected with other characters from the series. With Sora, Nomura wants to give players the message that even though they are not "important people", they have the opportunity to accomplish great things. This was emphasized in Birth by Sleep's secret ending, which Nomura hoped players would find because it showed Sora's potential to influence everyone's lives. In early versions of development of Birth by Sleep, Nomura thought that Ventus would actually be Sora before being reborn, but due to negative feedback from overseas, that plot line was discarded.[11] Nomura has stated that Sora's name can be interpreted as "sky" since the Japanese word sora (?), means sky. This name was also chosen to symbolize Sora's role and his personality. It was also chosen to show Sora's close relationship with Riku and Kairi, making their three names together "Sky, Land, and Sea."[12][13] He was also described by Nomura as having an outgoing personality, which allows him to make friends throughout the series.[14] Of all of the characters Nomura has designed, Sora is his favorite, calling him "special" after having worked to develop the character over many games.[15]

Following the first Kingdom Hearts, Nomura was worried that players would be unhappy that Sora would start Kingdom Hearts II as a weak character with few powers who once again had to be leveled up like the first title. Therefore, Nomura developed the plot of Chain of Memories to explain how Sora loses his abilities in Castle Oblivion and then started anew.[16] Additionally, with Chain of Memories a new mystery regarding Sora's memories from Twilight Town was added and while Sora did not have any memories from such town, this fact would be explained in Kingdom Hearts II.[17] The team in charge of Kingdom Hearts II expressed difficulties in animating Sora's Drive Valor Form for having a completely different motion except in the part that Sora walks which is shared with his regular motion.[18] After finishing Kingdom Hearts II, Nomura wanted to give Sora a rest from the series in order to focus the following games on other characters from the series.[12] Moreover, the events from the endings of Kingdom Hearts coded and Birth by Sleep hinted a new mystery regarding Sora's character which will be revealed in Kingdom Hearts III.[11] Although Nomura stated in March 2010 that Sora will once again be the focus of the next Kingdom Hearts, he will share it with another character with a big importance.[19] In response to rumors saying that Sora's story would end in Kingdom Hearts III, Nomura answered that Sora is the protagonist of the series and that his role will end once the series ends.[11] For this game, Nomura was interested in giving Sora a new costume, but was worried about doing so because of the popularity of the characters Kingdom Hearts II outfit. In the end he decided to create a new one as Kingdom Hearts III was a new numbered title.[20]

ReceptionEdit

File:Haley Joel Osment.jpg

Various types of merchandising have been released based on Sora's character. There are several types of action figures which show Sora with a different appearance such as his original form, the Kingdom Hearts II design and others variants.[21][22][23] Other accessories include plush, necklaces and phone charm straps.[24][25][26]

In January 2010, Famitsu featured Sora as its reader's fifth most popular character of all time.[27] They also featured him on its issue #1105 cover, gaving him a tribute, showing his many appearances through the years.[10] UGO Networks placed Sora nineteenth on their list of "Top 25 Japanese RPG Characters" calling him a "charismatic and visually interesting" character.[28] Although he did not make to the top ten of Electronic Gaming Monthly's "Top Ten: List of Videogame Characters", Sora was nevertheless noted for his growing popularity.[29] In an ASCII Media Works poll in which fans voted selected whose video game or manga character would like to name their children after, Sora's name was second in the male category.[30] In a Famitsu poll from 2011, Sora was voted as the most popular Kingdom Hearts character with his fight against Roxas from Kingdom Hearts II also being listed as the best scene from the series.[31] He was also 15th in the Game Informer poll of best characters from the 2000s.[32]

Overall, critics and fans have generally praised the character of Sora. When Sora's character was first revealed in 2002, GameSpot's Giancarlo Varanini regarded him as "an appropriate amalgamation of the Square and Disney universes." He also comically noted he "doesn't look like much, but you know how it goes."[33] A 1UP.com writer called Sora "one of my all-time favorite Square characters", praising his cheerful personality.[34] Gamasutra commented on Sora's journey along the series in their feature "The Birth of Collecting: The Osiris Archetype In Games" by Jason Johnson; while comparing Sora with Isis, Johnson found Sora's adventure appealing.[35] IGN praised Sora's resilient character noting how such an ordinary "youngster" could face up to his challenges during his adventures for the sake of friendship,[36] while RPGFan's Nicole Monet Kirk labelled him as an "extremely likable hero".[37] Furthermore, in the book "Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories" it is noted that while Sora follows a "standard hero archetype", his character becomes more believable and strong when worrying about his friends' fates.[38] Haley Joel Osment, Sora's English voice actor, has also been praised by Gaming Target's Matt Swidder who mentioned Osment "makes a perfect fit for Sora".[39] While remarking Osment's work, Louis Bedigian from GameZone mentioned that "Sora had something rarely found in video-game characters: depth" also praising his role in Kingdom Hearts.[40] Game Informer's Bryan Vore found that in Kingdom Hearts II, Osment has improved in voicing the character, praising his work.[41] In their Super Smash Bros Brawl list, IGN described Sora as "...the most active and evolved hero on this week's list."[42] IGN listed him as a possible character in Super Smash Bros. Brawl; though he was not chosen as the "reader's choice".[43]

Sora's transformations in the various Disney worlds in Kingdom Hearts II were commented to be entertaining by Julia Reges from AllGame due to how variated they are.[44] Also reviewing Kingdom Hearts II, Greg Bemis from G4TV praised Sora's development in the game, including his growth and the fact each of his attacks from the title are entertaining.[45] Although Computer and Video Games also found an improvement in Sora's movements due to sequences made with the Reaction Commands, they found them "fairly straightforward."[46] RPGamer's Cortney Stone stated that Sora now moved "like an acrobatic honed fighter" in contrast to his "adolescent awkwardness" seen in the first Kingdom Hearts and remarked Sora's transformation into a lion seen in the sequel as enjoyable.[47] His new outfit was also well received by GameSpy who found an improvement from the original one that looked like "wardrobe from Mickey Mouse's closet".[48] GamesRadar had similar opinions and particularly focused on Sora's transformation and his new abilities.[49] Game Informer viewed Sora's Drive Forms as well as his combined techniques with other characters as one of the best additions to the gameplay.[41] Although IGN also praised Sora's growth in Kingdom Hearts II in their article "Kingdom Hearts III: The IGN Concept", they stated that in order to make his role in a future sequel more entertaining, he would need more development making him "be confident, collected and committed to the tasks at hand".[50] Also commenting on his role in a future sequel, GamesRadar stated that having Sora's character older would be necessary to make the story more mature.[51]

On the other hand, Sora also received negative comments regarding his characterization. He was third in 1UP.com's "Top 5 Most Irritating RPG Protagonists" with writer Bob Mackey commenting he is "a human version of Mickey Mouse", criticizing his original outfit and relationship with Riku and Kairi, and finding him to be less popular than the Disney characters featured in the series.[52] In January 2007, Sora was listed the fourth "biggest dork" of 2006 by Game Informer, citing the Atlantica singing portions of the game.[53]

ReferencesEdit

  1. Gerstmann, Jeff (2001-05-17). "E3 2001: Square announces Disney RPG for PS2". GameSpot. http://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=2761861. Retrieved 2007-05-13. 
  2. Square. Kingdom Hearts. (Square Electronic Arts). PlayStation 2. (2002-11-15) "Donald: Okay, guys. Prepare for landing. / Sora: Land where? In the sea? We'll drown! / Donald: Not with my magic, we won’t. Just leave it to me."
  3. 3.0 3.1 Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28) "Goofy: Two Keyblades! / Merryweather: This journey's gonna be twice as difficult as your last. / Flora: Your garments also have other powers---but you will have to discover what they are as you continue on your journey."
  4. Birlew, Dan (2003). Kingdom Hearts Official Strategy Guide. BradyGames Publishing. ISBN 0-7440-0198-6. 
  5. Square. Kingdom Hearts. (Square Electronic Arts). PlayStation 2. (2002-11-15) "Sora: I've become a part of their heart just as they've become a part of mine. And if they think of me now and then...if they don't forget me...then our hearts will be one. I don't need a weapon. My friends are my power!"
  6. Square Enix. Kingdom Hearts II. (Square Enix U.S.A., Buena Vista Games). PlayStation 2. (2006-03-28) "Saïx: So, you really do care for her. In that case...the answer is no. / Sora: You rotten...! / Saïx: Are you angry? Do you hate me? Then take that rage, and direct it at the Heartless."
  7. Square Enix. Kingdom Hearts Birth by Sleep. (Square Enix, Disney Interactive Studios). PlayStation Portable. (2010-09-07) "Ansem the Wise: Sad to say, they nearly fell to darkness more than once. But at every turn, that boy arrived with Keyblade in hand to save the day."
  8. Kingdom Hearts Birth by Sleep Ultimania "Sora can wield two Keyblades at once because he has Ventus's as well as his own."
  9. Kevin Gifford (2009-07-08). "Tetsuya Nomura Discusses Kingdom Hearts' Past, Present". 1UP.com. http://www.1up.com/do/newsStory?cId=3175105. Retrieved 2009-11-03. 
  10. 10.0 10.1 Famitsu Staff (2010-02-01). "A Tribute to Sora" (in Japanese). Weekly Famitsu (Enterbrain) (1105). 
  11. 11.0 11.1 11.2 (in Japanese). Square-Enix. 2010. pp. 616–623. ISBN 978-4-7575-2788-1. 
  12. 12.0 12.1 (in Japanese) キングダムハーツII FINAL MIX+ アルティマニア. Square-Enix. 2007. ISBN 978-4-7575-2013-4. 
  13. "Sora Biography". IGN. Archived from the original on 2007-11-13. http://web.archive.org/web/20071113211632/http://stars.ign.com:80/objects/965/965214_biography.html. Retrieved 2008-01-02. 
  14. Famitsu Staff (2009-08-27). "[Tetsuya Nomura Interview]" (in Japanese). Famitsu (Enterbrain and Tokuma Shoten). 
  15. Gantayat, Anoop (2010-03-18). "Tetsuya Nomura Interviewed at Twitter". Andriasang. Archived from the original on 2010-03-22. http://web.archive.org/web/20100322191328/http://www.andriasang.com:80/e/blog/2010/03/18/tetsuya_nomura_twitter_interview. Retrieved 2010-03-18. 
  16. (in Japanese) キングダム ハーツ 358/2 Days アルティマニア [Kingdom Hearts 358/2 Days Ultimania]. Square Enix. 2009-01-01. ISBN 978-4-7575-2578-8. 
  17. (in Japanese) Kingdom Hearts: Chain of Memories Ultimania. Square Enix. ISBN 978-4-7575-1344-0. 
  18. Gantayat, Anoop (2005-05-04). "Tetsuya Nomura on Everything". IGN. http://ps2.ign.com/articles/610/610042p1.html. Retrieved 2010-09-19. 
  19. Famitsu Staff (2010-03-04). "Tetsuya Nomura Interview" (in Japanese). Weekly Famitsu (Enterbrain). 
  20. "Tetsuya Nomura On Kingdom Hearts III And Kingdom Hearts Unchained X[chi"]. Siliconera. 2015-06-18. http://www.siliconera.com/2015/06/18/tetsuya-nomura-on-kingdom-hearts-iii-and-kingdom-hearts-unchained-xchi/. Retrieved 2015-06-20. 
  21. "Kingdom Hearts: Sora Action Figure". Amazon.com. http://www.amazon.com/dp/B001DMZN06/. Retrieved 2010-02-24. 
  22. "Kingdom Hearts 2 Wisdom Form Sora (Blue Version)". Amazon.com. http://www.amazon.com/dp/B000S009LC/. Retrieved 2010-02-24. 
  23. "Disney Square-Enix Kingdom Hearts 2 Play Arts Action Figure Sora (Halloween Town)". Amazon.com. http://www.amazon.com/dp/B001JE4ZKW/. Retrieved 2010-02-24. 
  24. "Kingdom Hearts 2 Sora Blue 12-inch Plush". Amazon.com. http://www.amazon.com/dp/B000SKX8K6/. Retrieved 2010-02-24. 
  25. "Kingdom Hearts Avatar Mascot Phone Charm Strap - Halloween Town Sora". Amazon.com. http://www.amazon.com/dp/B00329SPNA/. Retrieved 2010-02-24. 
  26. "Kingdom Hearts II 8 Keyblade pendant set Sora Necklace". Amazon.com. http://www.amazon.com/dp/B0013FID78/. Retrieved 2010-02-24. 
  27. Famitsu Staff (2010-02-11). "Most Popular Characters as Voted On By Fans" (in Japanese). Weekly Famitsu (Enterbrain): 127. 
  28. "Sora - Top 25 Japanese RPG Characters". UGO Networks. Archived from the original on 2009-02-13. http://web.archive.org/web/20090213190234/http://ugo.com:80/games/japanese-rpg-characters/?cur=sora. Retrieved 2009-11-25. 
  29. "Top Ten: Videogame Characters". Electronic Gaming Monthly. 2005-11-28. http://www.1up.com/do/feature?cId=3145545&did=1. Retrieved 2008-04-25. 
  30. "20 Most Popular Anime/Game Names to Give Children". Anime News Network. 2010-08-12. http://www.animenewsnetwork.com/interest/2010-08-12/20-most-popular-anime/game-names-to-give-children. Retrieved 2010-08-31. 
  31. Gantayat, Anoop (2011-07-13). "Famitsu's Readers Want Kingdom Hearts on PS3". Andriasang. Archived from the original on 2011-07-14. http://web.archive.org/web/20110714232440/http://www.andriasang.com:80/e/blog/2011/07/13/kingdom_hearts_survey/. Retrieved 2011-07-13. 
  32. Vore, Bryan (2010-12-03). "Readers' Top 30 Characters Results Revealed". Game Informer. http://www.gameinformer.com/b/news/archive/2010/12/03/readers-top-30-characters-results-revealed.aspx. Retrieved 2011-07-18. 
  33. Varanini, Giancarlo (2002-04-03). "Kingdom Hearts Preview". GameSpot. http://www.gamespot.com/ps2/adventure/kingdomhearts/preview_2859681.html. Retrieved 2009-12-29. 
  34. "Kingdom Hearts (PS2) Review". 1UP.com. UGO Networks. 2000-01-01. http://www.1up.com/do/reviewPage?cId=3055730&p=2&sec=REVIEWS. Retrieved 2010-02-28. 
  35. Johnson, Jason (2009-10-14). "The Birth of Collecting: The Osiris Archetype In Games". Gamasutra. http://www.gamasutra.com/view/feature/4162/the_birth_of_collecting_the_.php?page=4. Retrieved 2010-02-24. 
  36. "Sora Biography". IGN. Archived from the original on 2009-07-15. http://web.archive.org/web/20090715130727/http://stars.ign.com:80/objects/965/965214_biography.html. Retrieved 2009-11-25. 
  37. Johnson, Jason. "Kingdom Hearts review". RPGFan. http://www.rpgfan.com/reviews/kingdomhearts/KH.html. Retrieved 2010-10-22. 
  38. Lebowitz, Josiah; Klug, Chris (2011). Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories. Focal Press. p. 88. ISBN 978-0240817170. 
  39. Swider, Matt (2002-10-25). "Kingdom Hearts review". Gaming Target. UGO Networks. http://www.gamingtarget.com/article.php?artid=1352&gameid=1354. Retrieved 2010-03-03. 
  40. Bedigian, Louis (2006-03-20). "Kingdom Hearts II preview". GameZone. Archived from the original on 2011-01-28. http://web.archive.org/web/20110128042853/http://ps2.gamezone.com:80/gzreviews/p22947_2.htm/. Retrieved 2010-02-06. 
  41. 41.0 41.1 Vore, Bryan (2006-03-17). "Kingdom Hearts 2 Hands-On Preview And Movies". Game Informer. Archived from the original on 2007-10-11. http://web.archive.org/web/20071011072959/http://gameinformer.com/News/Story/200603/N06.0317.1022.39650.htm. Retrieved 2007-09-25. 
  42. Thomas, Lucas M. (2007-11-16). "Smash It Up! - Veterans Day". IGN. http://wii.ign.com/articles/835/835988p1.html. Retrieved 2008-01-02. 
  43. Thomas, Lucas M. (2007-11-09). "Smash It Up! - It's Hip to be Square". IGN. http://wii.ign.com/articles/834/834174p1.html. Retrieved 2008-01-02. 
  44. Reges, Julia. "Kingdom Hearts II review". AllGame. All Media Group. http://www.allgame.com/game.php?id=44231&tab=review. Retrieved 2010-03-27. 
  45. Bemis, Greg (2006-05-11). "Kingdom Hearts II review". G4TV. Archived from the original on 2013-03-11. http://web.archive.org/web/20130311065218/http://www.g4tv.com/games/ps2/19829/kingdom-hearts-ii/. Retrieved 2010-03-18. 
  46. Stone, Cortney (2006-02-22). "Kingdom Hearts II Preview". Computer and Video Games. Archived from the original on 2012-10-25. http://web.archive.org/web/20121025235649/http://www.computerandvideogames.com/134727/previews/kingdom-hearts-ii/?site=psw. Retrieved 2010-09-19. 
  47. Stone, Cortney. "Kingdom Hearts II - Staff Review". RPGamer. http://www.rpgamer.com/games/kh/kh2/reviews/kh2strev1.html. Retrieved 2010-09-19. 
  48. Theolbad, Phil (2004-08-30). "Kingdom Hearts II Preview". GameSpy. http://ps2.gamespy.com/playstation-2/kingdom-hearts-ii/543079p2.html. Retrieved 2010-09-19. 
  49. Vestal, Andrew (2006-05-11). "Kingdom Hearts II - Hands on". GamesRadar. Archived from the original on 2016-04-05. http://web.archive.org/web/20160406014717/http://www.gamesradar.com/kingdom-hearts-ii-hands-on/3/. Retrieved 2010-03-28. 
  50. Clements, Ryan (2009-07-28). "Kingdom Hearts III: The IGN Concept". IGN. http://ps3.ign.com/articles/100/1008582p1.html. Retrieved 2010-03-19. 
  51. Towell, Justin. "7 things the new Kingdom Hearts needs to be great again". GamesRadar. Archived from the original on 2012-10-10. http://web.archive.org/web/20121010235048/http://www.gamesradar.com/7-things-the-new-kingdom-hearts-needs-to-be-great-again/. Retrieved 2010-09-19. 
  52. Mackey, Bob. "The Top 5 Most Irritating RPG Protagonists". 1UP.com. UGO Networks. http://www.1up.com/do/feature?cId=3172038. Retrieved 2009-06-24. 
  53. "Top 10 Dorks of 2006". Game Informer (Cathy Preston) (165): p. 58. 2007-01-01Template:Inconsistent citations 

External linksEdit


TriviaEdit

  • Although none of the parents of the characters on the Destiny Islands are shown on screen, Sora's mother can be heard calling him for dinner during the calamity in the first game. Also, in Kingdom Hearts: Chain of Memories, Sora mentions both his mother and father while reminiscing about Naminé, and Riku mentions Sora's father to Terra in Kingdom Hearts Birth by Sleep.
  • In Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 3D: Dream Drop Distance, during every cutscene involving a Keyblade, Sora wields the Keyblade the player has equipped. The only cutscenes where this doesn't apply are the scenes when Sora and King Mickey seal away Kingdom Hearts, when Riku temporarily takes the Keyblade from Sora in Hollow Bastion, before the Battle of 1000 Heartless in which he has the Kingdom Key, and when Sora returns to the sleeping version of Traverse Town. In the scenes with Riku, the Keyblade retains Sora's Keychain while in Sora's possession but reverts to the Kingdom Key while in Riku's hands.

ReferencesEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.